ASTD Atlanta Professional Development February 7, 2013

Casual Games for Learning

Gregory Koeser, GP Strategies Trianer


Almost anything can be a frame or model that can be adapted for learning (game, TV show, etc.)

  • Iron Chef
  • Learning with the Stars
  • Project Learner
  • Deal or No Deal
  • Slot Machine (points if you answer a question correctly)
  • Rory’s Story Cubes

Party Games

  • Wits and Wagers
  • Spot It
  • Telestrations
  • Dixit
  • Bethumped with Words
  • Hoopla
  • Fortunately, Unfortunately
  • Reverse Charades (iPod)

Board Games

  • Pandemic/Forbidden Island
  • Lifeboats
  • Dominion

Learning Return on Investment

  • Convert idle time into fun learning time
  • Learners won’t ask for training, but they’ll play a learning game 8-9 times per month
  • 3-5 minute micro-learning video


  • NASAGA Training Activity Book
  • Thiagi’s Frame Games (
  • Thiagi’s “Jolts”
  • Make Believe Comix
  • 11 Mobile Games that Subconsciously Train your Employees (
  • Google’s Ingress Game (Augmented Reality Game – ARG) – Android only

Thiagi’s Six-Step Debriefing Model

  1. How do you feel?
  2. What happened?
  3. What did you learn?
  4. How does this relate to the real world?
  5. What if?
  6. What next?

Rolfe/Borton Model

  • What?
  • So what?
  • Now What?


  • Put the learning where the people are – virtual signposts.
  • Teach elements; reinforce with games, simulations, and activities.
  • Games have to be optional.  You need to have an alternative available such as a reading or individual assignment.
  • Use blended learning – not just games.
  • Incorporate debriefing.

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